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Global Illumination 1

Tutorial] G.I Rendering Techniques in 3Ds Max

Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how..

About 3D/3Ds Max 2010.07.24
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Se7en Dayz's Blog

[3Ds Max, Vray] Computer 3D Graphic Design

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